The Dragon’s Tomb
The PCs are hired by the priest of the city of Vorae to investigate the disappearance of his cousin, a noble with a passion for history and archaeology. He’s been kidnapped near the alleged location of the tomb of a white dragon.
The PCs travel to the location, and on their way there they meet:
- forest-dwelling elves
- a lizardfolk outcast
- a group of aggressive shadar-kai, that tries to discourage them from reaching the tomb
- aggressive lizardfolks, probably instigated by the shadar-kai
The PCs discover that the priest’s cousin is held prisoner by the lizardfolk, and they free him. But they are also concerned with the objective of the shadar-kai, that clearly befriended the lizardfol only to gain access to the Dragon’s Tomb. So, the PC decide to follow the shadar-kai inside the tomb, helped by the outcast.
When they arrive inside the tomb, they realize from the carvings that the dragon was an extremely old White Dragon, and that he died fighting a mysterious creature made of fire, probably summoned by the Tieflings of Bael Turath at the time of the war between their empire and Arkhosia.
Inside the tomb, they meet again with the shadar-kai, that accuse the PCs of trying to unseal the demon. The PCs had no idea there was a demon sealed here, but the shadar-kai are positive that someone tried to mess with the seal a while ago, and they attacked the expedition of the priest’s cousin believing he was the culprit.
In that moment, however, a lamia reveals herself: she was posing as a female lizardfolk. She unseals the demon, a powerful Immolith, and both PCs and shadar-kai are forced to flee the tomb, that starts to melt, with rock quickly turning to lava.
Only one of the shadar-kai, Rayne, survives the flight. Still bitter at the PCs, she grudgingly agrees to return to the city, in order to recover more information on the demon.